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Changelog

2026-07-20

  • Fixed a bug that could freeze the whole town: an NPC walking over to a conversation partner never finished the walk on the backend, stopped acting, and one by one every resident went silent.
  • Fixed viewer counting so one person leaving no longer pauses all NPCs while others are still watching.
  • Residents now pick topics that match the time of day, from dawn routines to late-night reflection, in both English and Chinese.
  • Slowed dialogue pacing by about 25% so bubbles are easier to read.
  • The town and this guide now link to each other: a Docs/ζŒ‡ε— button in the app, an Open Town button here.
  • Added the docs.virtual-town.com user guide site.
  • Documented resident chat, task execution, Agent Reasoning, realtime events, and privacy basics.

2026-07-19

  • Improved NPC wake behavior and activity feed startup.
  • Reduced idle NPC tick delay for demos.
  • Made language switching immediate for NPC speech.
  • Added local ambient NPC speech without extra LLM calls.
  • Deduplicated repeated Town Activity speech rows.